[Xastir] Slow raster map render
Lynn W. Deffenbaugh (Mr)
ldeffenb at homeside.to
Fri Sep 7 12:24:42 EDT 2012
On 9/7/2012 12:07 PM, Tom Hayward wrote:
> Why is Xastir slow to render raster maps?
Because it's doing a LOT of processing.
> I'm curious what is actually
> happening behind the scenes. It appears that Xastir is re-projecting
> the raster maps, requiring an expensive render.
From what I've seen in browsing the source code a while back, that
seems to be the case.
> Why not just
> re-project the APRS stations and any shapefile overlay to match the
> raster tiles?
Because people want to zoom to any scale they want and not be restricted
to what the tile set might offer natively. At least, that's the
criticism/request I get every now and then from APRSISCE/32 users which
constrains them to native tile zoom levels.
> Wouldn't this be much faster?
Yes, and that's why I don't scale the bitmaps, but I'm glad alternative
platforms offer features in areas where I don't plan to go.
Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32
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