[Xastir-dev] Broken station location

Curt Mills archer at eskimo.com
Fri Apr 2 00:23:09 EST 2004


On Thu, 1 Apr 2004, Chris Bell wrote:

> I found this bug on my own yesterday (Makes a really pretty picture
> watching your station jump around randomly in a 10 mile square box on
> the way home... I saved a png).  My temporary fix was to add a '/10'
> after the multiply by 6.  I have not tested your fix yet, but an
> interesting side effect of the rounding is that the conversions are
> not exact anymore (degrees<->long) so things wander around now.  I
> have a bunch of 'items' that I use as waypoints, and they now have
> trails!  Nothing like when we had the x10 factor wrong... ouch!  I
> think the proper way to fix this is to see if we have a fourth digit,
> and then do the extra x0.6 addition, otherwise leave it alone.

Did you get a chance to test the current code again?

-- 
Curt, WE7U.				archer at eskimo dot com
http://www.eskimo.com/~archer
  Lotto:  A tax on people who are bad at math. - unknown
Windows:  Microsoft's tax on computer illiterates. - WE7U.
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