[Xastir] [OZAPRS] XASTIR - maps (fwd)

Curt, WE7U archer at eskimo.com
Tue Nov 24 17:24:59 EST 2009


Response from Hamish, for those that are following this thread.

---------- Forwarded message ----------
Date: Wed, 25 Nov 2009 09:06:48 +1100
From: Hamish Moffatt <hamish at cloud.net.au>
To: Tom Russo <russo at bogodyn.org>
Cc: Tony Hunt <wavetel at internode.on.net>,
     Xastir - APRS client software discussion <xastir at lists.xastir.org>
Subject: Re: [Xastir] [OZAPRS] XASTIR - maps

On Tue, Nov 24, 2009 at 02:07:54PM -0700, Tom Russo wrote:
> On Wed, Nov 25, 2009 at 07:29:36AM +1030, we recorded a bogon-computron collision of the <wavetel at internode.on.net> flavor, containing:
>> So what would be the problem if Hamish compiled against ImageMagick instead
>> of
>> GraphicsMagick to make the deb packages ?
>
> So, what would be the problem with sweeping the dust under the rug?
>
> If the current version of the deb package for ImageMagick uses QuantumDepth=16
> and does not have HDRI support enabled, then it would likely make the deb
> package for Xastir work better for a while, until such time as the ImageMagick
> package maintainer decides to make that package's options consistent with the
> GraphicsMagick build.

The ImageMagick package also uses the default, which for IM is 16 (while
for GM, the default is 8).

> It would probably be a reasonable temporary fix to the deb  package.

I have nearly finished this.

> I was speaking more generally of fixing Xastir in a more comprehensive
> way for a more permanent fix for all systems (or at least a less temporary
> fix, given the instability of *Magick's API and defaults).

That would be best from my POV.


Hamish



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