[Xastir] Local OSM tile server
Jason KG4WSV
kg4wsv at gmail.com
Sun Dec 23 05:58:52 PST 2018
On Sat, Dec 22, 2018 at 11:12 AM Brian Heaton <geekdownrange at gmail.com>
wrote:
> When I built a local OSM tile server a couple years ago, I found that
> moving to an SSD improved performance by an order of magnitude.
>
Thanks for the info guys. I guessed it would be IO bound (mostly on the
initial database read), but I don't know how complex the rendering
operation is.
If you had plenty of RAM you might squeeze some improvements out of the
system by using a ramdisk for the mod_tile/renderd cache storage just to
see the same tile from hitting the disk multiple times during
render/apache/xastir steps.
Since xastir is already smart enough to cache it would be awesome if xastir
could hit mapnik directly.
-Jason
kg4wsv
More information about the Xastir
mailing list