[Xastir] OSM rendering server

Jason KG4WSV kg4wsv at gmail.com
Fri Sep 19 11:03:04 EDT 2014


On Fri, Sep 19, 2014 at 9:54 AM, Lynn W. Deffenbaugh (Mr)
<ldeffenb at homeside.to> wrote:
> https://help.openstreetmap.org/questions/11949/server-spec-for-running-osm
>
> I run a private tile server for the entire planet in an 8GB virtual machine
> with access to 4 cores on my own server.  It has the postgres DB spread out
> over three 250GB SSD drives (three because I filled two and ended up with a
> week's worth of trying to recover and get my updates running again).
>
> But running the tile server is the (relatively) easy part.  It's building
> the tile server to start with that was hard.  I gave my VM 28GB of RAM
> (anything less resulted in the planet import failing) and it ran for 3+
> days, yes 24x3 hours, to get the initial planet imported.  And then another
> 1-2 days to catch up the deltas since that planet dump.

bleh.  storage looks like a deal-breaker, especially for a mobile
platform (truckputer).

Have you experimented with subsets of the planet, e.g. CONUS or
smaller (SE, NE, etc)?

Is it feasible to extract a subset of the OSM data and convert to shapefile ?

-Jason
kg4wsv



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